About layer maps (Pro only)A layer map is an image in which each pixel's brightness value is used by an effect in a calculation. Particle Playground uses a layer map to exercise precise control of a particle property such as opacity. In this way, After Effects doesn't use a layer map as a picture but as a matrix of numbers. In many cases, you never see the actual layer map in the final movie--you see only the result of an effect applying the layer map's pixel values to the corresponding pixels in a destination layer. Regardless of the color depth of the image that you use as a layer map, After Effects always uses its red, green, and blue channels as if each were an 8-bit grayscale image. If you create a layer map using colors, the Property Mappers in Particle Playground can extract the brightness values from each RGB color channel separately. (See Using layer-map RGB channels to alter multiple properties independently (Pro only).) |