Simulation > Particle Playground effect (Pro only)


    Simulation > Particle Playground effect (Pro only). Effect with variations of Canon (left), Particle Exploder (center), and Layer Exploder (right).
    Particles shooting out of the spacecraft layer (left) and text characters used as particles shooting out of a ray gun (center) and Layer Exploder used on spacecraft layer (right)

    The Particle Playground effect lets you animate a large number of similar objects independently, such as a swarm of bees or a snow storm. Use the Cannon to create a stream of particles from a specific point on the layer, or use the Grid to generate a plane of particles. The Layer Exploder and Particle Exploder can create new particles from existing layers or particles. You can use any combination of particle generators on the same layer.

    Particle Playground is a complex effect. See the links below to find information on tasks associated with specific controls.

    Note: Because of the complexity of Particle Playground, you may experience long computation, preview, and render times.

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